The event was kicked off with a keynote by one of scandinavia's major mobile phone producers' design leads. Much to my surprise, the talk was rather superficial - materials, color, and the assumption that these would make a 'emotional product'. Also the research methods mentioned in the talk were rather questionable - basically, going on world trips for inspiration. All that was put into a buzz word-laden presentation.
The technical program me, however, was excellent. The talks were shortened (7 + 3 minutes for short papers, 15+5 minutes for long papers), which increased the pace. Highlight papers included "100,000,000 Taps" - a study which was conducted via a game in the Android Marketplace. While the findings were not a revolution per se, I did like the method.
I also appreciated the social events. The Mobile HCI community is an open-minded group of people, it has the right size (apx. 200 people attended the event) and seems mainly curiositiy-driven. I am much looking forward to next year's event in San Francisco!