critical Syndicate content

Feature Discussion: Before and After Critical Design

 
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Event:
September 2, 2011

The term ‘Critical Design’ appeared some twenty years ago in the design research community as a particular approach to human-machine interaction. Since then, as a method, strategy, or theoretical perspective, it has been widely interpreted, appropriated, adopted, enchanted and criticized by design researchers. In this feature discussion, the participants will debate the role of Critical Design for design and research practice. [more...]

Research Colloquium Design: Benedict Singleton

Event:
February 22, 2010

ROOM CHANGE!!
22.02.2010, 14:00h
Deutsche Telekom Laboratories
Ernst-Reuter-Platz 7, 11. Etage, 1118
10587 Berlin

On Services: Culture Engines, Habit Traps and Fields of Flesh

Service design is more talked about than practiced, and the talk is a mixture of hands-on savvy with big-hearted polemics: methodological ‘toolkits’ and ruminations on ‘design thinking’ converge with - rather sketchy - promises of ‘community’, ‘sustainability’, and ‘wellbeing’. [more...]

Ten years of Critical Design!

 
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It is now ten years since Anthony Dunne published the "Hertzian Tales". We might count it as the official birthday of Critical Design. I would like to take this anniversary as an opportunity to look back: What has happened to design practice and theory during the last decade due to the book, and the projects? What have we learned? What do we miss? Where does the critique lead us? How does it help? Does it help? [more...]

Iso-Phone

The Isophone is essentially a telecommunications device providing a service that can be described simply as a meeting of the teleph [more...]

Park Interactives

A collection of furniture for adults (attached and single) to meet and play. [more...]

Accessories for lonely men

Noam Toran hat das Zubehör für einsame Männer erschaffen, Geräte, die als Ersatz für die Verflossene dienen können. [more...]

The GPS table

Der GPS-Tisch kennt seine genaue Position in der Welt. [more...]

The Placebo Project

The Placebo project is an experiment in taking conceptual design beyond the gallery into everyday life. [more...]