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 <link>http://www.designresearchnetwork.org/drn/calendar/2010/02/all</link>
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 <title>AMAZE Interact</title>
 <link>http://www.designresearchnetwork.org/drn/content/amaze-interact</link>
 <description>&lt;p&gt;Within the 5+2 modules consisting of the symposium, workshops, music-games exhibition, installations and performances and the A MAZE. Jump’n Run Bonus Cheat, A MAZE. Interact aims to highlight convergences between music and games on various levels. There are two extra levels allowing for deeper reflection: the Games Culture Circle and the Global Game Jam. In doing so, the everyday use of the computer game as a cultural and industrial product, structural transformations of the cultural economy and developments within the field of contemporary music and art are focused upon and connected. Playful interaction encourages interpersonal exchange.&lt;/p&gt;
&lt;p&gt;There are 5 modules, inviting for participation:&lt;br /&gt;
- the Symposium,&lt;br /&gt;
- the Workshops,&lt;br /&gt;
- the Installations and Performances,&lt;br /&gt;
- the Jump’n Run Bonus Cheat,&lt;br /&gt;
- the Music-Games Exhibition.&lt;/p&gt;
&lt;p&gt;Plus the 2 extra levels:&lt;br /&gt;
- Games Culture Circle, and&lt;br /&gt;
- Global Game Jam.&lt;/p&gt;
&lt;p&gt;The festival appeals to both professionals and to an audience that is interested in music, games and media. A MAZE. Interact will take place at the same time and in close cooperation with CTM.10 – OVERLAP (Club Transmediale 2010). CTM is a partner event of Transmediale 2010.&lt;br /&gt;
Further cooperations.&lt;/p&gt;
&lt;p&gt;.......................................&lt;br /&gt;
&lt;a href=&quot;http://amaze-festival.de&quot; title=&quot;http://amaze-festival.de&quot;&gt;http://amaze-festival.de&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://amaze-festival.de/interact/theme&quot; title=&quot;http://amaze-festival.de/interact/theme&quot;&gt;http://amaze-festival.de/interact/theme&lt;/a&gt;&lt;br /&gt;
&lt;a href=&quot;http://amaze-festival.de/globalgamejam&quot; title=&quot;http://amaze-festival.de/globalgamejam&quot;&gt;http://amaze-festival.de/globalgamejam&lt;/a&gt;&lt;br /&gt;
.......................................&lt;/p&gt;
&lt;p&gt;Please have a look at the attached file for more Information about the workshops..&lt;br /&gt;
.......................................&lt;/p&gt;
&lt;p&gt;In addition, with four extravagant workshops, invited artists of ‘A MAZE. Interact’ share their insights into the technological side of games, art, and music.&lt;br /&gt;
In doing so, the program itself represents the convergence of different presentation formats. Each of the course instructors is part of another festival module: Raphaël Isdant’s installation ‘A Battre’ is shown at the opening ceremony, Leonard Paul gives a lecture at the ‘Interact Symposium’, and Tim Groeneboom performs as WiiJ Timski at the Jump’n Run Bonus Cheat clubnight where Chris Sugrue and Damian Stewart also present their performance ‘A Cable Plays’.&lt;/p&gt;
&lt;p&gt;These artists bring a profound knowledge of the technologies they use to Berlin. Interaction is not only about presentation but also about sharing, learning, and exchanging. Workshop participants gain knowledge on trends and methods used in current art practices. These range from do-it- yourself principles to hardware hacking and software modifications, and include such diverse platforms such as ‘openFrameworks’, ‘Arduino’, ‘Pure Data’, ‘Wii Remotes’, and commercial game engines. Moreover, this module allows for effective synergies with the cooperating festival ‘CTM.10 - Overlap’ as tech-savviness is shared on an interdisciplinary level.&lt;/p&gt;
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 <comments>http://www.designresearchnetwork.org/drn/content/amaze-interact#comments</comments>
 <category domain="http://www.designresearchnetwork.org/drn/category/category/conferences-0">Conferences</category>
 <category domain="http://www.designresearchnetwork.org/drn/category/tags/gameart-interaction-design-music">gameart interaction design music</category>
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 <wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.designresearchnetwork.org/drn/crss/node/2590</wfw:commentRss>
 <pubDate>Sun, 10 Jan 2010 20:00:07 +0100</pubDate>
 <dc:creator>Löwe</dc:creator>
 <guid isPermaLink="false">2590 at http://www.designresearchnetwork.org/drn</guid>
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<item>
 <title>Research Colloquium Design: Benedict Singleton</title>
 <link>http://www.designresearchnetwork.org/drn/content/research-colloquium-design%3A-benedict-singleton</link>
 <description>&lt;p&gt;Ben Singelton takes a very different position on a field whose wide and rapid emergence is as surprising as the speed with which it has generated its own orthodoxy.&lt;/p&gt;
&lt;p&gt;If a service is an act that benefits someone else, its design is an attempt to give human co-operation a particular shape: service design hacks the social in an effort to choreograph it. Services produce roles, habits, expectations, opportunities, etiquette, body postures, wealth, poverty, and political positions. Design&#039;s role in this production is not a priori ‘good’ nor ‘bad’, but complex, inevitable, powerfully charged, always questionable and never to be rushed into. &lt;/p&gt;
&lt;p&gt;This research locates an alternative practice of service design at the intersection of historical attempts to push design ‘beyond the object‘ with recent forays into new political terrain stirred up across a range of disciplines. It attempts to unlock a role for service design as a medium of experimentation with new institutional forms. In the course of this talk, we will cross paths with the relationship between distributed organisations and all-out war, puzzle over whether a pregnant woman can be said to provide a service to her unborn child, outline tendencies of commercial design research we must strictly speaking call &#039;criminal&#039; and &#039;surreal&#039;, think about how biotech challenges how we understand what ‘working for a living’ means and how we understand human habits... that is, in general, consider means of (re)starting conversation about what service design is, does, might be and could do. &lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Benedict Singleton&lt;/strong&gt;, an artist and writer, is currently in the final stages of a PhD in design at Northumbria University, UK. His recent work deals with the construction of new institutions, and has been presented in the UK, US, Sweden, Italy and Korea. He also works commercially, and as an independent consultant has been involved in designing large-scale services for, amongst others, News International, Marie Stopes, and the UK’s National Health Service.&lt;/p&gt;
</description>
 <comments>http://www.designresearchnetwork.org/drn/content/research-colloquium-design%3A-benedict-singleton#comments</comments>
 <category domain="http://www.designresearchnetwork.org/drn/category/category/drnetwork-announcements">Announcements</category>
 <category domain="http://www.designresearchnetwork.org/drn/category/tags/colloquium">colloquium</category>
 <category domain="http://www.designresearchnetwork.org/drn/category/tags/critical">critical</category>
 <category domain="http://www.designresearchnetwork.org/drn/category/tags/design">design</category>
 <category domain="http://www.designresearchnetwork.org/drn/category/tags/service">service</category>
 <wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.designresearchnetwork.org/drn/crss/node/2621</wfw:commentRss>
 <pubDate>Fri, 19 Feb 2010 15:38:41 +0100</pubDate>
 <dc:creator>Katharina</dc:creator>
 <guid isPermaLink="false">2621 at http://www.designresearchnetwork.org/drn</guid>
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